AI Insights · Timothy · July 2022
Top 5 Science Games on Android in South Africa - Q2 2022
Discover the performance trends of the top 5 Science Games on the Android platform in South Africa during Q2 2022, including insights into downloads, revenue, and active users.
During the second quarter of 2022, the top 5 Science Games on the Android platform in South Africa showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here is an overview of how these apps fared:
Plague Inc. from Ndemic Creations experienced a fluctuating revenue trend, starting at $100 and dipping to $49 in mid-April, before gradually rising to $86 by the end of June. Weekly downloads hovered around 700-800, with a low of 619 in early May and peaking at 843 in mid-April. Active users saw a decline from 1.26K to just under 1K in early May, but recovered to around 1.2K by the end of the quarter.
Cell to Singularity: Evolution by ComputerLunch showed a dynamic revenue pattern, peaking at $90 in late April and dropping to $19 in mid-May, ending the quarter at $27. Downloads ranged from 300 to 499, with a notable high in mid-April. Active users remained relatively stable, fluctuating between 2.5K and 3K, ending the quarter at 2.91K.
Human Evolution Clicker from Wazzapps global limited saw an initial revenue surge to $81 in mid-April, then varying significantly, ending at $40 in late June. Downloads were steady around 300, with a peak of 400 in mid-June. Active users experienced a slight decline from 1.22K to around 900 in early May, stabilizing at approximately 1K towards the end of the quarter.
Jetpack Joyride by Halfbrick Studios had a varied revenue trend, starting at $18, peaking at $55 in early May, and ending at $28 in late June. Downloads fluctuated between 325 and 600, with a peak in mid-April. Active users saw a steady decline from 3.14K to 2.48K by the end of the quarter.
Reactor - Energy Sector Tycoon from RSGapps - Idle Tycoon Games showed modest revenue figures, peaking at $34 in early April and tapering off to $9 by the end of June. Downloads remained low, ranging from 39 to 192, with a slight increase towards the end of the quarter. Active users fluctuated around 2K, peaking at 2.22K in late June.
For further insights and detailed analytics, visit Sensor Tower.